Discuss Minecraft's scripting and modding capabilities, including APIs, tools, customization, automation, and creator workflows. Share ideas and feedback on how players and creators can extend and customize Minecraft.

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Add on_component_change Event

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    Sometimes multiple components can be added and removed at the same time. I suggest to make an "on_component_change" event with properties "addedComponents" and "removedComponents".

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    Registered User commented
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    Also i'm not sure if this is for components or component groups. Both could be useful, so another suggestion is to add not only "on_component_change" but also "on_component_group_change".