Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

3933

A Mangrove forest

released

103 Comments

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  • 3
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    The mangrove forest should include a mist or fog feature that only occurs during the night.

  • 0
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    i tryt to show ancient pyramids that are under ground there are 3 variants the dripstone one the lush cave now and the deep dark one with the warden

  • 1
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    Have the mangrove trees only grow in water. And what if mangroves could be the first tree to self-propagate, meaning it could occasionally generate shoots (i.e. saplings) occasionally, which could grow into new trees. This phenomenon could be limited by water depth.

    I think a self-propagating tree could be really cool because it would add an aspect of trees growing after world generation, and potentially involve players having to "weed out" a species of tree (but it wouldn't get too out of control because it would be limited by either distance from water or water depth). This could also enable clever players to (potentially) create a semi-automatic wood farm which could use pistons to move wood blocks as the trees grow and amass them for easy mining.

  • 0
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    Maybe add Mushrooms or something sticking out of trees

  • 0
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    OK so. I think that the current mud block could use some oomph. Here are some possible ideas. Maybe making it with light to dark brown layers on the sides and then, on the top of the block, it has this dried mud look. I think that there should be multiple types of mud. Mud that is similar to the powder snow that you sorta fall in and maybe instead of freezing, you suffocate or even drown, this mud however has a darker texture and might be hard to notice at night. Maybe you only fall in a little bit too. Mud that is a standard block that makes up the biome. It's similar to the grass block as it has a texture on top that represents a dried mud look and then a texture on the sides and bottom that is earthy and muddy (could be grey or brown (makes brown mud bricks). And then maybe, a grey mud block similar to the texture we have now that's found in patches everywhere (maybe this mud can make grey mud bricks). Maybe a sticky mud block with a slightly different texture that you have to keep jumping through. The mud alone will then add a lot for building, dangers in the mangrove biome, parkour, traps, etc.). Also, tall grass especially cattails, and closer together trees maybe, but mainly the MUD. 

  • 0
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    La mejor idea

  • 2
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    you just predicted the future.

  • 0
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    The mangrove wood doesn't prevent leaf decay and you should fix it as fast as possible.

  • 0
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    Why not add mangrove fruit. 

  • 0
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    it's great

  • 0
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    Añadan una nueva version de las casas de brujas, unas de madera del manglar y/o ladrillos de lodo. Tambien añadan una nueva variante del aldeano oculta, como las de jungla y pantano, solo que del manglar, para dar mas historia al juego.

  • 1
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    Fireflies should be a particle effect that appears at night that appears around some plants in the swamp biomes which the player can pick up in a bottle and take it to another plant elsewhere. It would add an awesome atmostphere to the swamps as well as be a particle effect that the player can control like the spore blossom. this would be really useful for builders and making the world seem more alive, capturing the essance of the wild update. I think it would change the new mangrove swamp from a 7/10 to 9/10 and the old swamp from a 4/10 to a 6/10, making it feel a bit more magical and interesting, why else would witches live in swamps?

  • 1
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    Mangrove Swamps are now in the game as part of the Wild Update! https://www.minecraft.net/en-us/article/the-wild-update-here