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77

Your Wolf Sending A Item To Another Player /wolfsend (item) (player)

18 Comments

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  • 0
    KopperXP commented
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    I understood the idea, but the wolf would have to carry the chunks until he reached his destination, not to mention that he could find an ocean ... This may take a long time ... I do not know how they would do that ...

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    This seems good, but it shouldn't be a command. It could be used in normal game play but KopperXP is right.

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    Comment actions Permalink

    And, you can just use /give...

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    Comment actions Permalink

    Gonzalo Vargas is right, /give is easier.

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    MissingMatty commented
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    Maybe not a command. Maybe you shift+right click the wolf then a menu pops up. there would be slots for items and then a player list. You would put the item in the slots then press the player you want to send the wolf to.

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    R Sangster commented
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    You could make a Minecart railway and use a Minecart with Chest...

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    Matej Mráz commented
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    and you can do it in survival just click on Wolf with shift and give him items and where to put them (also time to send show can be there)

    you mus localize chest with him (wolf) and then you can go to adventure

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    tanteturner commented
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    It is a god idea but I wold make it possible for survival too

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    corbincam06 commented
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    Do Parrots instead, since they can fly and whey back when we used pigeons, not dogs.

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    elgatolalo360 commented
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    This should not be a command but rather an implementation in the AI ​​of the dogs, it is a very good idea hopefully and they will listen to you, it would be great if you wrote the coordinate And you will give the item to your dog and just go and when you get your or another player Clearly the dog after an animation of undertaking his adventure teleports to the location.

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    Pascal Anema commented
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    What? Is this a joke? XD

    Sorry, I laughed so hard at this, would be awesome XD

     

    But eh, in all seriousness, you can already do this with existing commands ;)

    Just make a datapack for it (or a behaviour pack in bedrock) so you can even do it in survival:

    - throw item at wolf

    - add item to wolf's inventory

    - throw name_tag with name of player at wolf

    - tp wolf to player (match player name with name_tag-name)

    - drop item from wolf's inventory to target player

    done.

  • 0
    Herobrinus commented
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    What would be good that if it just made the wolf walk for certain amount of time and then teleport him to the other player

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    amrtarek ct commented
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    Hmmm...

    What about holding an item shift right-click on a wolf then a screen appears with all the online player's head & when you put the mouse cursor on the player's head you can see the player's name (like the "TP to player" ability in Hypixel server after death) & the head that u click on the wolf goes to & gives him the item

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    Is like foxes (in the votes appears foxes)but drops the item in a specific place?

     

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    BB6amer commented
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    How about allow the adding of a chest to a wolf, and you can send wolves to players. The game would estimate how long it would take to go to that chunk, then teleport to it, finding the player

    This way it doesn't carry the chunks and also the wolf cant die from Skeletons shooting it, then getting distracted

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    Add it plz

     

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    SF1NXCZE commented
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    This would be better implemented with Donkeys/Llamas, as they can already have an inventory. Although if this did eventually get implemented, it'd need to be limited to a certain distance, so that the animal wouldn't just walk out into unloaded chunks and get stuck. Or maybe make it teleport when it reaches the final loaded chunk to the first loaded chunk on the other player's side?

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    Comment actions Permalink

    Que funcione con varios animles de una sola area