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77

Increase stack size

24 Comments

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    64 is not arbitrary, it's due to how binary numbers work.

    https://en.wikipedia.org/wiki/Computer_number_format

    So in order to change the max stack size to 100 they would have to change how the game records the number of items in a stack.

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    Captain Kcaz commented
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    Maybe instead of adding a higher limit, instead make an item that will let you stack up to 128 and 256 depending on the item.

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    Oakleaf30 commented
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    64 is good. If you made it bigger imagine trying to split stacks...

    nightmare

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    Not a good idea. 64 is a good number because it is easy to split into halves, quarters, eighths, sixteenths, etc. so it is a very convenient number to work with.

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    Bilbo Baggins commented
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    64 is about right.

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    CuberBOI commented
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    I think instead there should be a command to disable stacking limits making all items stack up to 64.

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    ezzedine12 commented
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    whats the point?

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    I would not want it to bee 100, because that would make it too easy. Maybe in Peaceful?

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    leduyquang753 commented
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    They can just edit all the 64s to 100s, but that is not gonna be very beautiful in my eyes.

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    Tas Long commented
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    They probably juat decided ro store otems as shorts or bytes. Also this would really feel wierd.

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    Supernova792 commented
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    Stacks of 64 is Minecraft and changing this to anything higher would piss off a huge amount of the community

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    RSRedstonier commented
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    100 isnt possible or if it is its to hard and unlikely, however they could try 99 size stacks. 

         pros of 99:

    It is still 2 digits

    Divisible by 4,6,8, and 9

    Still non arbitrary

     

         cons of 99:

    Its not even and will offend people with OCD

    Would piss of all the OG players who cant handle simple changes

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    99 isn't even even, much less divisible by 8.

     

    I have found myself wishing for higher stack sizes too, but it will never be changed because it has been accepted as 64 now. And that's fine.

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    CryptSpark commented
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    No! Please no! Plus, some items stack up to 16, like enderpearls, and some don't stack at all.

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    Not good for Redstone...

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    Blake Luhmann commented
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    That would work as anythung up to 127 should work but i think i would rather have 64 as it has been the limit since alpha

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    TheRedbird202 commented
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    Dude its binary limitations

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    Blake Luhmann commented
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    There was a time in pre-alpha when you could stack up to '999+' items. Therefore, it is likely that the maximum stack size is 65,535, the 16-bit integer limit.

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    Takokat AB commented
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    maybe not 100, do 128. That way it will split into 64 and it is a larger number

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    leondsl commented
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    I am against this. I rather have a smooth running game than having high numbers.

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    DCTrain commented
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    64 is kinda a Iconic number to the Game so I think it works, also Shulker Boxes would just be easier to Crash Big Servers if this was a Thing

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    Dylan Jones commented
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    I believe 64 was chosen because it’s 2 digits long and easily divisible by 2 (being a power of 2). The game can already provide stacks of up to 127 of any item through commands which means the game probably stores signed bytes (can go from -127 to 127). Since the negative numbers are unnecessary, the type could be changed to an unsigned byte like effects, allowing stacks to be up to 255 items.

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    most of you (the previous commenters) are complete idiots. 64 being an acceptable size? when? do you see in literally any other game where 64 or some random number of the like was the stacking size? that's more of a "dart board" number, than someone actually putting thought into how many items could be put into one stack, before starting a new one.

    now i do understand this whole game's "thing" is about constructing creative builds for simple tasks; but the amount of large chests needed to store "good enough" amounts of items is blatantly ridiculous, unacceptable, and just overall stupid by gaming standards. i've yet to see anything about storage spaces being increased over the years of updates or any new chest having more than the typical amount of slots; but i have seen updates where new items were intro-ed yet we're still dealing with the same ol space limits. as i'm sure we've all seen; there's literal 100's of youtube videos with massive contraptions being build, just to store items. where the player has 10, 20, or even as much as 50 chests just to store one item. now multiply this by the amount of items in game, still feel like 64 is an acceptable amount? ha! give me a break. it shouldnt be 100, it should be a typeable option in the create world options for the player to decide.

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    XxFallenNomadxX - you can make your point without namecalling. Consider yourself warned.