Placing a tool/piece of armor in an Anvil with a specific item allows the player to customize their equipment with bright colors using existing materials and new gemstones found beneath the earth.
The issue for some colors is that minerals of these colors already exist, namely Redstone. This was the reason rubies weren't added, so I suggest Redstone Crystals. Redstone Ore has a small chance of also dropping a Redstone Crystal, which could also potentially have some special uses in Redstone machinery, much like Nether Quartz.
Color | Material |
---|---|
Red | Redstone Crystal |
Orange | Topaz |
Yellow | Gold Nugget |
Green | Emerald |
Cyan | Diamond |
Blue | Lapis Lazuli |
Purple | Amethyst |
Magenta | Garnet |
Black | Obsidian |
Grey | Iron Nugget |
White | Nether Quartz |
Redstone Crystal-Embedded Iron Sword
Emerald-Embedded DIamond Pickaxe
Garnet-Embedded Golden Helmet
Wouldn't this result in hundreds of additional textures?
This could be avoided by having hard-coded overlay textures that change color based on the material used. So the overlay textures would just be grey images that have different shapes to go over different items and armors.
This system of embedding gems in equipment items would provide players with the ability of customizing and personalizing their stuff.
(excess spacing removed ~nb)
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