There should be coal, water, and wind generators. They would be able to power redstone. If you want to also add, the lower the amount of fuel, the lower power it gives. If you use one of these, you get much longer redstone lines without repeaters. Instead the normal power out of 15, these could go even to 100 or so, the more fuel it has.
• Coal Generator - It can have a 3x3 or a 1x1 area to place you coal into. It works just like a furnace, but a different setup screen/interface. It could have the place to put the coal into on the left side, and a bar that shows how much power it is outputting.
• Water Generator - This specific one could have 9 spots, a 3x3 area, to put water buckets in. You could place a hopper on top of it to fill it up with water buckets. To empty the used ones, place a hopper under it. Just like the Coal Generator, it can have a bar to show you how much power it is outputting.
• Wind Generator - First of all, Minecraft does not have wind. It might be a little hard to add, so you can ignore this one if it is. Wind could have different power in every biome, every day. [For example: On Day one, the Plains Biome could have a power of five, while a neighboring Savanna has a power of three. On Day two, the same Plains Biome could have a power of seven, while the Savanna has a power of eight.] Also in a Desert, sand could blow and hurt you. It could also have a small chance of giving you blindness for about 20 seconds. You could see the power of the wind when you click f3. The Wind Generator could produce in-between lots of power, and none.
All of these generators might be hard to add, and if they are, forget them. These were just my ideas that I wanted to get out of my head and share with others. This might not be a good suggestion because there are levers, buttons, blocks of redstone, and much more that people can use instead. I really like this idea and hope you do too.
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