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Powering Redstone with Generators

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    I don't understand how these would fit into the game.  In modded there are generators, but they aren't powering redstone per se, they're powering machinery.  Like a furnace that uses this power instead of burning fuel.

    But you're just saying to add the generators without saying what they would power.

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    karl smink commented

    Monitoring power and resource consumption is an interesting concept, but currently a Redstone Block supplies you with as much power as you need. 

    If you want the device to cycle between on and off, a couple pistons and hoppers will make a very customizable clock that you can use to toggle the "On / Off" modes of your contraption. 

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    LeadedInk132 commented

    Redstone torches... That's all.

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    machandler commented

    You might as well be asking for RF energy implemented in the game. However, If mojang is willing to, I'd love Industrial craft Or mechinim built in!

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    These could addad as bluestone reactors, and then bluestone could poere the redstone forge.

    But with redstone it would be a bad idea

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    These could addad as bluestone reactors, and then bluestone could poere the redstone forge.

    But with redstone it would be a bad idea

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    snoopydaniels commented

    I like the idea of generators. I like the idea of industrialization in general and I think Minecraft has missed the boat here. If Tekkit was compatible with the latest versions of vanilla Minecraft, I would never play vanilla Minecraft.

    I think generators would have to power something other than redstone circuitry. In real logic circuits, every transistor has to be individually powered, otherwise something like a NOT gate could never output voltage. The circuit would be broken as soon as a gate/transistor output zero and every subsequent transistor would do nothing.

    Thus, a logic circuit isn't a circuit in the more ordinary sense of an unbroken conductive path. Electrons don't enter a logic circuit at the beginning and wind their way to the end. Power enters and exits a logic circuit at innumerable points.

    Requiring the player to hook power up to every single redstone logic gate to mimick real-world logic circuits would be impossible. However, if redstone signals were treated as signals rather than a source of power, then things like pistons would need a separate source of power to give them the actual energy they need to move blocks. The redstone circuitry would control when a piston is extended and retracted, but would not provide the power to actually do the extending and retracting.