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How can we improve the existing moving creatures of Minecraft? Show us your coolest fantasy creatures. We are very interested in ideas that are unique and not just lists of mobs - spamming lists of animal names is spam and violates our posting guidelines. Be sure to check the Previously Considered Suggestion page (no sharks, MINECON Vote rejected monsters) before you post!

256

Nautilus Mob

17 Comments

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  • 12
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    That's what I was thinking too.  Nautilus also use water propulsion to move underwater in real life, so when the player attacks one, the mob could blast a stream that pushes them apart.

  • 2
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    IT Also gives a food but only for ocean creatures like sharks or whatever

  • 5
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    With the addition of the shell, there needs to be a mob it drops from!  I think the Nautilus mob is almost destined to be added.  It would be so unique for the ocean biomes!

     

    If the only place the shells come from is the Drowned, then that means the evidence points to the Drowned having killed all of the Nautilus.  Those are very very bad Downed.

     

  • 1
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    Cool idea… but still not sure…

  • 4
    TravelByTrain commented
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    I proposed the same thing (at the time I post this comment their still reviewing it for posting), but with different spawning and activity. IRL nautiluses spawn in deep water and come up at night to hunt, so they could spawn in underwater ravines (to avoid being immediately slaughtered and difficult to farm they would be immune to bubble columns) and come out at night to hunt fish. They would be hunted by drowned, and, similarly to skulkers, when repeatedly attacked would slip inside their shell and be immune to projectiles and gain additional armor points.

  • 5
    Enders Host commented
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    i like this idea, it would be a lot better than just getting the shells from the drowned

  • 5
    CorePaladin commented
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    Possibly make the nautilus a very rare inkless, shelled, squid variant, as they are both mollusks. Having them spawn in ocean ravines immune to bubble columns is a nice idea.

  • 4
    Dinorauria commented
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    Exactly! They should be an odd mob that spawns very scarcely, but more reliably in areas where they naturally would live. Albeit I feel they should spawn in underwater caves as the real life Nautilus is a pelagic zone dweller.

  • 7
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    It only makes sense to add a nautilus mob if they already added a nautilus shell

  • 4
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    I think this makes sense a nautilus mob should drop a nautilus shell and not a drowned. 

  • 7
    Neckhorse commented
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    I actually think that Nautilus Shells are too rare -- I always end up with more Hearts of the Sea than Shells whenever I play survival. As long as the Nautilus spawn rate is low, this would make for a balanced and practical addition to the game.

  • 3
    TheYodaloop commented
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    I think that this addition would help make the sea even more alive! In addition, I think making the shells more common by finding them in this way would also go well with Mojang's recent AFK fish farm nerfs, which was the only easily farmable source of nautilus shells. This would help ease the pain of the many players mourning the death of the AFK fish farm.

  • 3
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    It should be a pretty beefy (maybe 40 or so hearts) mob that while not hostile, could defend itself by projecting the player away with bubble jets, it should also be immune to the effects of bubble collumns, since nautiluses in real life are masters at jet propulsion and buoyancy control.

    Nautiluses in real life are scavengers, so I think having them be attracted to Rotten Flesh or even have them attack Drowned (obviously not dealing a lot of damage) and other types of Zombie would be an interesting feature.

    Maybe have it not always drop the Shell since the Nautilus Shell is supposed to be semi-rare, so to balance it maybe make it drop 40 or so percent of the time? As long as the spawn rate is not crazy high it should be okay.

    I think shading light on this pretty remarkable, but perhaps not widely known creature would be good, and would make the oceans more vibrant with life. Come on! Everyone knows dolphins, salmon and cod, give us something weirder!

  • 2
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    The addition of the nautilus shell brings up the question where did they come from. I say that the nautilus mob should be immune to all damage except that from swords and axes. They spawn deep in the ocean and come up to eat fish. You should be able to capture them in a bucket and breed them using fish. They should have a 25% chance to drop their shell. Since realistically you hitting a shell with an axe is probably going to break it

  • 1
    TheFeline23 commented
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    I'd love this idea, Chambered Nautilus in real life are very rare and elusive animals, only living in deep waters around tropical areas. Having the animal spawn only in deep warm oceans very rarely would reflect the rarity of the animal. 

    Perhaps the animal wouldn't drop the shell upon death, instead only dropping a shell upon breeding two individuals or some other more positive action, to make the shell harder to get (it's hard enough to find one, let alone multiple) while not necessitating the creatures be slain...

  • 1
    Hayden Spence commented
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    That would be great for the second update aquatic, whenever that happens.

  • 0
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    They could also be in deep ocean ravines.