This would be a large structure above and below ground, where it is similar to villages but larger, with bigger buildings and roads. It would be inhabited by either nothing, zombies with many textures that don’t burn in daylight (a male and female zombie for each different profession), or Griefers, which are playerlike enemies that attack with melee, throwing primed TNT at a player, or drinking jump boost and swiftness potions to attempt to flank the player. The zombies would be most common, then griefers, and empty would be the rarest. The most interesting part would be an underground railway that goes straight to another part of the city. The tracks would consist of rails, with lines of 2-4 minecarts with a furnace minecart at the end pf the line. At each end, the tracks would loop around and go back to another station. The buildings and stations would be wood and cobblestone (unless it is a desert), and have 1-4 floors in the highest buildings. Of course, it would be ruined, so the player would find plenty of loot, vines, debris (different stones). Although it would be a stretch to create and a challenge to conquer, I think these cities are a good thing that players wpuld enjoy exploring.
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