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Please read the pinned post on creating biomes and dimensions. Please put items for the new Mountains and Nether Updates in their proper categories. Remember portals are structures, that includes Nether portals.

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Realistic Biome generation

12 Comments

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  • 0
    Bilbo Baggins commented
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    I have a solution for this that I sent to Mojang.  I would have submitted it here, but I can't submit PDFs.

  • 0
    Riolubruh commented
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    Honestly, I don't agree, and I think the opposite should be true again, because I find it kind of funny when there are floating islands in mountains, and really random biomes (such as snow next to desert, as you mentioned) just placed randomly.

  • 1
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    Personally I would like to see a change in how mountains generate. It always bothered me that the extreme hills biomes never really took advantage of the game's full height limit. I just want to see a magnificent mountain range that doesn't get easily dwarfed by something I build (or that just looks cool in the distance).

    Alternatively, Mojang could create a whole new biome (Mountain Biome) that would coexist with the extreme hills biome. 

  • 0
    Weegee Doggo commented
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    I like this idea, and if anyone still wants snowy next to deserts, maybe there can be a custom worldgen option for that

  • 0
    Uruwi commented
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    Release 1.7 (Java edition version number) made awkward biome combinations less frequent, but I think I prefer the pre-Beta 1.8 method of making biome temperature dependent on the z-coordinate.

  • 0
    StodgyCross4 commented
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    I would like this to be added, but there should also be an option to toggle the world generation we currently have on or off, if on, the world can have weird biome generations (including a bizarre snow and desert biome next to each other), if off, the realistic generations would occur instead.

  • 0
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    Yes we need more realistic generation . I saw a frosty ocean next to a desert.

  • 0
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    I honestly think that should maybe be its own world generation option.

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    [GD] Domolas commented
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    I can't reply to comments, so I'll have to post here (this is meant as a reply to Jose Hernandez's comment on March 23, 2019 at 02:09 EST).

    There is already an existing biome that you might be thinking about, and it's called the shattered savanna, but it's quite rare, so it's worth the find.

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    Actually in real life, there are desert biomes located right next to a snow biomes like near and on the Tibetian Plateau. 

    What I would like is to have the biomes generated more realistic as wholes. Mountains being really mountains and plains being real plains. So far we have biomes that are very often broken by too many little water pools and lava pools or canvases and cave entrances. 

    I would also like rivers to be more river-like.

  • 0
    Qualpos commented
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    No Minecraft is good without being realistic actually i think Minecraft is becoming too realistic

  • 0
    Willem H commented
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    As someone who tries to build with a focus on realism, I find it extremely awkward working in a desert biome surrounded by frozen oceans. This, or otherwise some way to change a biome without external tools, could be a welcome change.