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208

Player detection

27 Comments

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    MineWithPower commented
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    You can do that easily with commands.

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    also it could only open doors for certain people

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    karl smink commented
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    This can be accomplished with a pressure plate, though I would argue we need a special pressure plate that ONLY detects players and ignores mobs. 

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    Kyrinon commented
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    Another good way to do this in any orientation (wall, ceiling or floor) is to have the observer observe string. Though it will detect any entity that goes through it (Items, mobs, players)

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    JPGongob18 commented
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    Pressure plates and tripwires can already do that. Try using them.

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    The observer block used to be able to do that. I don't know why they got rid of it.

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    Martin Villa commented
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    It should be another type of block.

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    SenneD2006 commented
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    you can just use tripwire hook

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    Observer + redstone ore will do this as well

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    firestorm.qi commented
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    Pressure plates??? Tripwire??? I think this is a good idea, but this would break many redstone contraptions if implemented. Imagine a self-building staircase powered by observers - if the player was to walk over the stairs, the contraption would fire and possibly break.

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    Ohtacaro commented
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    There are multiple ways of detecting entities already. Few that has not been mentioned being puffer fish or blazes to detect players. You can also use redstone ore to detect entities. :)

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    Leeli Igiby commented
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    It should be its own thing, thiugh, like a sensor or something. Because sometimes you might want something that only detects blocks and not players, and sometimes you might want something that detects only players and not blocks.

    @JPGongob I see where you're coming from, but it would be nice if we had something more discreet for traps than a pressure plate or even a 54802843 hook  (sometimes those are still noticeable).

     

    Edit: *tripwire hook. No clue where 54802843 came from. Stupid autocorrect.

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    Hyper Stone commented
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    Mas um outro bloco (que poderia ter o nome Detector) poderia ser criado para fazer isso, caso contrário, afetaria alguns sistemas.

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    Demonfox50 commented
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    This is actually not needed if u put a string in front of the observer than it will see the player

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    It shouldn’t be an observer block. It should be a different one

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    Should add a new block that does that

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    I made a suggestion for motion sensors.

     

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    Maybe the observer should be toggle-able as to this potential feature, so people building redstone contraptions don’t have them messed up midway through by their own navigation of the build.

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    get jadon commented
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    You can do that in a normal world if you step on Redstone ore than it activates an observer

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    I think this should be a different block. When building contraptions, you have to remember to avoid walking in front of observers. Also, pressure plates and tripwires can detect all mobs. If you're after detecting just players, I think a different type of pressure plate/tripwire would be better,

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    Blue8Evan commented
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    You could easily do that with tripwires, pressure plates, commands, or redstone ore. Also, observers only detect block updates and not entities unless they cause block updates so it wouldn't be fitting for the observers purpose, and besides you can just put string on top of the observer and get the same result but its a good idea it can just be in minecraft right now.

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    Anon ymous commented
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    That’s an awesome idea that I’ve wanted for a while!

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    FatalAcacia commented
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    YESSSSSS so many redstone traps that I make could be simplified so much by this.

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    SwissGrater commented
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    you can already somewhat do this by placing string in front of an observer 

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    I'm sure a comparator could have a simple use for this, like only detecting players instead of mobs so it's faster or safer to enter animal pens, mob grinders, etc.

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    you can easily pull this off with some string and an observer, you dont need a tripwire hook. just place a string floating and a observer facing it, whenever you go over the string it will change and will put out a redstone output

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    Maybe a new block specifically for entities.