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208

/gravity Command to change gravity.

under review

20 Comments

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    JurscBeaver commented
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    Cool idea. Include a radius argument and coordinate option so you can suspend entities and players between gravity bubbles.

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    Yes

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    We really need this!

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    If you fell all the way without trying to catch yourself, you would eventually hit the world border, but it does sound awesome.

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    Hmm... sand, gravel, concrete powder, anvils, TNT, dragon eggs, and so on don't originally start as entities.  How would this be fixed?  This could offer gravity to specified blocks without having to set up commands to delete blocks and spawn falling blocks at the same time.

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    sastofficial commented
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    Nice we need to have it

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    THIS is the best idee ever!

    I like to use command blocks and I use them a lot in map making and this looks like it has a great potential

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    CharlieGregg commented
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    What about

    /grav x1 y1 z1 x2 y2 z2 x3 y3 z3

    X1 y1 z1 direction and force like 0 -1 0 is normal but you can change it to be diagonal with 0 -1 -1 or twice as strong with 0 -2 0 or 0-grav with 0 0 0 or low grav with 0 -0.5 0.

    X2 y2 z2 and x3 y3 z3 are the first and second selection points if you leave them blank it applies to the whole world or if you state an area then it only changes it in that area.

     

    This might be a bit weird because you may have to change the direction of the players body to make a walk walking trick or mabye you always face upright. I personally think these ideas are a really good idea but I know (as a programmer myself that this is a challenging idea but i believe mojang are good programmers so i say if you're gonna do it GOOD LUCK!

     

    I will be posting this as an idea myself but i will give you credit for the idea thanks!

     

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    gambacraft commented
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    This needs to implemented. Space buildings and maps would be a lot better

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    Eric Bambrick commented
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    when your sideways would blocks you place (doors, banners ,chests etc) be sideways?

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    There would need to be some sort of cut off distance for falling items, or else one could mess around and send something straight up, if it never despawns by some barrier, in the case of falling blocks it would just be there, forever 

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    0-infinity should be 0-16939 or something similar because I doubt Minecraft could handle legitimate infinity. It would also be cool to have negative gravity

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    Not bad👍 its good

     

     

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    That is an...unusual thing to imagine. I think they should implement a game-rule for fall damage {true/false}. I can't see this working with fall damage going sideways or upside down...

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    CatMaster8232 commented
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    Imagine low gravity parkour though.

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    This would be perfect for Space Maps!

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    toilpX commented
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    cant imagine it would have a big place in smp/ssp but might be a fun thing to hecc around with.

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    PLEASE! PLEASE ADD THIS! IT IS A WONDERFUL IDEA!!!

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    Reetam

    Actually the games dose have java's normal numeric limits, I think commands normally stop at the 32 bit interger limits, tho I see your point.

     

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    Imagine a space-like void dimension based off of this command! Great idea.