The end and over world have something that the nether doesn't have. That something is dungeons. Forsay, how about having a dungeon in the nether wouldn't hurt anything. The nether is rather dull lacking bosses and natural structures. The spawn chance would be half the same spawn rate as dungeons in the over world, but dungeons in the nether would maybe have two spawners instead of one. They can spawn all types of nether mobs in a 15 by 15 area; maybe the sizes can vary. Inside the chests would be two curse books known as the Curse of Damaging, and the Curse of Breaking. The curse of damaging has a chance of dealing up to three hearts of damage when the item is used; it has a 1 in 50 chance of happening though. The curse of breaking makes the tool, weapon, or armor have half the durability than normal. Both of these books should be found in nether dungeons only. They also can spawn on any tool, weapon, or armor naturally. The Nether Reactor Core should also be reimplemented back into the game and should have a 4.82% chance of spawning in a nether dungeon. The only use of this block is to summon a new Blase Boss known as,"The Inferno." When killed, it should drop up to five nether stars and up to 10 diamonds, also turning the blocks in a radius of 5 to lava after the items have been picked up. The boss can have twice the health of the wither, therefore making it the toughest boss in-game. It can also give more than 100 levels of experience to help the player.
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