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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

17498

Caves Update

under review

879 Comments

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    fattenhead commented
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    Ruby Armour, it's the same protection and damage as gold but stronger, this way diamonds are still the rarest and iconic

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    KillShot359 commented
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    I think the new ores with tools and armor would be a great addition. I agree with the biome specific caves very much. Please have 1.15 as the cave update

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    Chainmail19 commented
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    Maybe 1.16

     

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    Superloper201 commented
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    i aggre whit most of the post but the only spaw in caves is just terrible but idias like adding new ores to the game will be aswome

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    GumballMVF2 commented
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    We need new metals / gems. Weather they are decorative or combat useful. Some ideas I have for metals are copper, Titanium, zinc, and Tin. For gems Ruby, Garnet, Amber, citrine, Hiddenite, Verdelite, Aquamarine, Sapphire, Tanzanite, Onyx, Opal, Dravite, and Flint finally getting its own ore. Maybe in caves we can get glow worms that drop a goo like substance that lets you brew a potion of Haste. Also we could get vampires that drop a fang rarely that can craft a potion of nausea. It would be cool if their was a stone creature like the weeping angels from doctor who. Maybe also their could be underwater lakes with angler fishes and Axolotls. The axolotls could be a pet while the angler fish could drop a angler scale that could make a potion of hunting which would increase attack speed.

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    SirFurryWawa commented
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    There could be a broodmother (spider boss) since there are no overworld bosses yet

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    Ideas For The Cave Update:

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    Matilda Price commented
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    toycat brang me here

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    With neon mushrooms mini biome

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    Igienax commented
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    Sigan así cada voto, es una revisión aceptada de Mojang

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    EnGuy294 commented
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    I would like the idea of a cave update, but I don’t think we NEED it.

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    This is the most liked thing ive seen on this site, tripling the votes of others, yet, mojang says only a tiny minority wants it. Wow good job mojang.

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    Maybe diffrent sections of the undergound that require better and better picks to mine through the hardened stone. Also cave biomes(NOT BASED ON SURFACE BIOMES) new ores are nice but not necessary I'd  rather have new structures like traps, maybe even underground mining stations wher you can find "miner" villagers. Another thing is cave (and cave biome) specific mobs. One thing too is you could find special blocks to use to start a proper overworld boss fight.

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    They should add a special ravine that holds the stone age villagers. Also make stone sticks that add durability to the item with it.

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    They probably won’t add ruby because they choose emeralds instead but I think amethyst has a good shot at being added

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    FreshSDC commented
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    Eso estaría sorprende unas estructuras en las cuevas

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    What about a cave and pvp update because you will need new materials for new weapons 

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    XdWindedharp commented
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    they should definitely add more ores, as we have been stuck with coal, iron, gold, diamond, red stone, and emeralds for years. they should also add more functions and ways to use the ores, for example, the only use for emeralds is trading, so maybe they could add emerald armor or tools.

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    DominoPady commented
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    With this Cave Update, you should add some rare crystals, for example Azurite or Cuprit ( Amethyst , Sapphire, Ruby... etc) which give player "Luck" when opening random generated chests around the world, and can be used for trading with villagers as well or can be used to combine with weapons to give some special abillity to a weapon, or can add extra rare crystal which give player an achiviment that can be obtained only in some caves and are hard to find

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    ZAXELZ123 commented
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    Strongly agree, The nether must be updated since it does not attract much attention this update may be accompanied by the Update Cuve and village update, where all the biomes and dimensions have their own special village and in the nether new special minerals are added, which new armor and tools are created and this also works for the end

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    Cuevas más aventuras, nuevos materiales más lugares donde aparezcan los materiales

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    CrazyZP18 commented
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    really a cave update is a really good idea, more ores, new ambient. example: aquatic updates implements water ruins,plants ect. In cave update we need something like that. Cristals, new blocks and magma cubes in lava, more cave sound. a new cave mob. Caves in al biomes etc

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    there should be new mobs that are only in caves

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    Deathpacito69 commented
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    Please add rubies to the game!

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    I think you should be able to make a new set of armour & tools, whether it's made of a new material, emerald or obsidian, ect.

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    bedyrock555 commented
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    We also need new ores. A few examples are sapphire and amethyst. Ruby could be added as it was in the files. Emeralds need more of a purpose. My idea was to add these ores, extend the armor bar by 10 full levels, and add new armor for these ores. The armor we have now would have to be changed to be balanced and some ores would have to be more rare such as diamonds. Then you could add a full set of tools for each of these new ores and for emerald. You could also be able to craft battle axes by putting 5 of that gem/ingot in the shape of a helmet and two sticks in the middle and middle bottom slots. It would have slow attack but it would do massive amounts of damage. You would have to charge it up like a bow but the output damage would be huge. For diamonds it could do 10 damage. That is just an example though. Caves need to be updated because we really haven’t had anything added to caves since Java 1.8. That’s almost 5 years. We really do need new stuff for caves to make the game feel right and complete.

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    BlueGamebia commented
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    Maybe a thick slimy part of the cave and some slimes on it would be a good addition because in survival worlds its hard to find slimes!

    - Some Slimy blocks 
    - Icicles in ice caves

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    First and foremost, the amount of blocks from surface level to bedrock must be increased. Greatly. Diamonds are harder to get to, and this gives more room to add a multitude of new content, such as...

    -Rare dungeons, libraries, even underground cities of hostile/friendly creatures

    -A bunch of new ores that can be used for armor and tools, and through this all spawn rates of such valuables can be decreased for higher satisfaction upon discovering the ore you need for your set

    -Vastly larger cave systems

    This brings me to biome relevant caves. This can be taken in so many wonderful directions! There are plenty of people who have ideas for that.

    Something I don't see mentioned as often, however, is how the underground environments should effect your character. Mining that deep just can't be safe or healthy. This is something I'd REALLY like to see: Imagine you're deep inside the ground strip mining, you mine the block in front of you and realize you've struck a luminescent mushroom cave. Suddenly, a gas emits from the hole, and you begin taking damage. You block it up and equip your "gas mask", a helmet combined with a phantom membrane, glass... or such. You see where I'm getting at? Also...

    -Heat causing damage the lower you go, and based on where you are, unless you have the proper armor to protect yourself from it

    -I heard someone say radiation being something you should have to protect yourself from, this can go for anything else, something creative like "Ender Sickness"

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    First things first, we need a lot new ore. I think there shoukd be a ore that has ALOT MORE DURBILITY but it mines like a stone pick. I think this should be ruby. I think there should also be titanuim. But it is only used for armor and maybe a new weapon, GUANLET. The gaunlet does 12 damage no enchants, but only has a range of 4 blocks. Then theres a new rare ore that is Uraniam. I think uraniam should be to upgrade tools. A pickaxe should be upgraded by making its duribility and mining speed doubled. Witch would bring a new effect. Mining Weakness. Mining weakness would make you mine ores slower and make you move slower. If you mine alot you'll get this effect. Tarkatash can only be melted by lava.  If u get enough Tarkatash you can make a ring of undead. Any mob 6 blocks near u will not kill you.

     

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    Jungømø Rey commented
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    I say that caves don't need more ores or gems, just mini biomes that might provide other materials such as glowing mushrooms (suggested before) and possibly two or three more mobs.