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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

20700

Caves Update

under review

940 Comments

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  • 2
    Atlantis6397 commented
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    Maybe some broken nether portals... I dunno

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    I have no idea if it has already been suggested as there are far too many comments to look through, but something I'd like to see in a cave update is unique dungeon designs. Currently, every dungeon for different mobs has the same square design and it'd be nice to give them unique looks.

    It could have a non-square design or a twice as large design. Perhaps even add something like traps to them. I think dungeons would be a lot more exciting if this is done.

  • 1
    XxAddysonXx commented
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    Maybe add some new ores like ruby and lead silver opal and July birthstone and able to make amour and weapons

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    Maybe another cool biome could be the Underground Jungle. It would be a pretty rare biome and be of course a jungle underground. There are rock layers in the mesa biome already showing that there were different time periods so it would not be too far off from what I am saying. I think we could have big ruins of temples and other structures in the UJ and maybe even some cool creatures that have been "lost" to time.

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    New ores would be a great idea.

    Maybe some gems that could be traded for emeralds?

  • 0
    StN7TmS commented
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    You could add rubys

     

     

     

  • 0
    MLGXgamer550 commented
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    what about cave golems that only spawn in the cave

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    MLGXgamer550 commented
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    here is a list of ores that could be made: ruby, gems (i know these are technicaly these are all gems but it wouldnt hurt right) dyed diamonds (you should be able to dye diamond blocks diamond armor diamond tools etc) crystals (you can dye those too) saphire, amethyst, consumable candy crystals (4x more common than coal) copper, steel, fuels gold (you thought gold breaks fast fools gold only has 10 durabilaty for tools and armor) snow gems, water gems (found in caves under water if you could add that also you can craft it with a bucket and get a water bucket)

  • 0
    MaxPro shadow commented
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    I really want new ores for new tools and armour. Also some new items

  • 0
    MaxPro shadow commented
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    I think if you add disasters in caves like: suddenly a huge rock closes the way or tries to smash you.
    Also add mixing ores to get new materials and gems

  • 0
    MaxPro shadow commented
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    A new kind of villagers.The miners.
    They will trade with new resources and ores and they will trade with new machines or tools

  • 3
    Fire Droplet commented
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    Adding some things that could make mining a bit more dangerous and exciting would make mining & spelunking much more fun and potentially more rewarding (ex. a high-risk, high-reward scenario). I'm not suggesting anything too drastic, just different biomes or differently-generated caves, perhaps. As for the danger, new cave-specific mobs (mobs that don't spawn above a certain Y) would be phenomenal. Other things such as quarries, which could be uncommon generations found above ground, would add a layer of realism that I believe the game is currently lacking in. In that same vein (ha!), adding dig sites (and maybe some variants for variety) could add in more danger, say, with TNT. Adding TNT to a new kind of underground dig site would not only make it more realistic, but give a new way to find TNT, since right now, players can only locate it naturally under desert temples. It could be added to abandoned mineshafts as well, all-in-all adding another level of risk and reward to the game. Maybe there could even be some non-abandoned mineshafts, who knows?

    But really. The game is called "Minecraft," after all, and most players spend a ton of time in caves. (Not to mention that Minecraft was originally named "Cave Game.") Caves are an intrinsic part of the game, but they haven't been changed much at all since the game was out of alpha, (besides the addition of granite, andesite, and diorite). It's been the better part of a decade now, and caves have been essentially untouched (the same goes for strongholds, but that's a different conversation). The Update Aquatic and upcoming Nether Update are giving exactly the kind of love to the oceans and Nether that caves need, and they are proof that the Mojang team is capable of improving caves. I'm not here to rant like others might be, I'm here because I love this game and want to see it become the best it can be. Mojang, millions of people agree that Minecraft is amazing, and you have always shown the continuous dedication to improve upon it. I know that many people in the community have been laying on a ton of pressure for a cave update (and the return of 1.8.9 pvp, which I'd also love, but that again is another conversation), and I know that you can't please everyone. Living up to the expectations, especially with a game and fanbase as massive as this one. But, I'd argue that the majority want the cave update, and you'd probably rake in revenue.

    So, that's my spiel. Whether you are going to add a cave update or not remains to be seen, and I'm not here to make the decision for you. At the end of the day, I'm probably just another voice in the crowd. But if you got this far, whether you're on Mojang's team or just another player like me, thank you.

  • 0
    Shayla Waller commented
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    I have an idea. Maybe sperate all of these ideas. Make your own thread. For me reading all of these ideas at once is overwhelming and it will probably be the same way with whoever looks over them. Making a separate post would also most likely give it more attention and increase the likelihood of it being added. I love all of your ideas and would like to see them in game but it would be nice to see them separate.

  • 1
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    Can you ad new ores like Ruby, Saphire, Amethyst, Topaz, Copper, Silver....

    Also stalagmites and stalagmites are a realy cool idea.

     

  • 0
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    we could get some more new ores. for example titanium,zinc,malachite,silver, aluminium and much more just to spice up mining a little bit to make it fun. 

  • 1
    AppleTreeFNY commented
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    Cave structures need to be more interesting too

  • 2
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    what about the same type of update for the caves also being added into The nether and end so they would also get the same type of an update but a little bit different obviously

  • 2
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    Maybe add like back packs or portable storage and new ores... or like...more underground dungeons

  • 1
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    I think you should add more gems and a better chance of finding emeralds also vains of 1-4 of emeralds

     

  • 2
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    What about a rare crystal cave that you can make a drill for or hand mine and get crystals which can be used to make a new item :D

  • 0
    lonnie brown commented
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    Not not fun 

  • 1
    Green Cappy commented
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    You could make something like in terraria : copper, silver. Also you could have ores exclusive to certain biomes like chlorophtite in terraria. But I don't really know how to make a lot of ores like in terraria because there you progress in the game though killing bosses and after that step you have new ores available, but minecraft doesn't progress that way so idk

  • 3
    PurpleAndrews commented
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    I think Mojang should add more stuff like abandoned mine-shafts and Mob spawners. even if it was an update at a time, it would give more of a story to the caves. I think it would be really cool if they added an underground village, and it would be a society of a different type villagers.

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    I think that the same old ores have been the only ores for far to long. We need different biomes in caves, and ne ores added with it. I also think there could possibly be new and advanced crafting stations. The cave update could bring minecraft to a new era depending on how deep the develepors get with it. 

     

  • 3
    Helix7274 commented
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    It could have more items like ruby etc...

  • 0
    NESQUIK011 commented
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    Estaría bueno que uviera más minerales

  • 2
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    How about unstable caves that cave in with a ton of falling blocks if mine the wrong ores or break the wrong blocks

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    Rusty Golem

  • 1
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    The Dwarf in me is in need of larger caves. I on average carve out ravines to roughly 30-40 blocks in width, this assuming I don't expand further in the process.

    Ontop of that, i'd quite like to see Crystal deposits in caverns. Something that can boost the light level around it. Maybe even cast light in specific directions so an array of Crystals could light a space or large cavern

  • 0
    WolfMike6 commented
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    That’s is a good idea. But what do you mean by “mobs only in caves?”