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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

17412

Caves Update

under review

877 Comments

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    Bosco Kwong commented
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    More ores like... Aluminium Oxide? Silica structure? Rare Earth Metals? Or Alkali/ Alkaline metals? This might sound stupid... 

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    Ero McDonald commented
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    I've had the idea for underground Dwarf villages and Orcs. Dwarves would be villagers but tinted blue and are only a few pixels bigger than baby villagers. They could trade pickaxes and ores in exchange for emeralds. The orcs could be underground illagers that live in fortresses and guard newer, better dungeons. They have iron swords and the leaders ride around on some sort of new cave mob. They have an orc brawler that is half a block bigger than normal orcs, and they don't need weapons because they're really strong. I had an idea for a dungeon update that I posted. So yes cave update next.

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    Graiden09 commented
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    Cool idea!

     

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    Doge Legend commented
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    I think the cave update is an amazing idea as caves are pretty much the basis of minecraft . I really think Mojang should use all the ideas as it would make minecraft ‘next level’

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    Bexy1Official commented
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    I would absolutely adore having cave biomes, either based on above ground biomes, or as a completely different set of biomes with no relation to above ground ones. It would add so much diversity to caves which atm, are just fairly repetitive and dull. Exclusive gems based in certain biomes underground (but can also be obtainable by trading for use on multiplayer servers), maybe even with special crystal/gem caves! :D

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    I'd love to see crystals spawn. Instead of being an ore stuck in stone, they'd be crystals of varying sizes and colours. They can be harvested and crafted into decorations.

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    What about at least some of the cave updates from Quark. I'm not saying that they should have all the updates, but I think they should add the Speleothems for decoration, and the Cave Roots for a better food source underground. My favorite part of the mod is probably the underground biomes, but I don't think Mojang should copy the Overworld biomes from above ground and move them underground in a special way, but instead should create completely original biomes, such as hot caves, cold caves, wet caves, lush/overgrown caves, etc. I also love the idea of updated dungeons, crystal caves with more ores, larger caves (the Big Caves in the Experimental tab, in the config for the Quark mod), and special underground versions of mobs, such as the Ashens and Dwellers from the Quark mod. Overall, caves could be so much more!

    (sorry, I really like the Quark mod. Please support Vazkii!)

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    Just do it already we have put in 16404 votes!!!!!!!!!!!!!!!!!!!!!!!! please we spend most of the game in then just do it

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    Have new ores and make emeralds allowed to be armor and tools

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    Alex Einarson commented
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    I agree that a new update would be cool!☺😆

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    Alex Einarson commented
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    I voted😊

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    Максим

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    Jonesoseph commented
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    Maybe both editions should get this update at the same time, so that there won't be any serious controversy and YouTubers and fans like ibxtoycat will get what they asked for on both editions because both Java and Bedrock players are requesting it.

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    Да уж!! Отличная идея!

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    BallisticDemi commented
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    There should be more ores added and being able to turn emeralds into armour and equipment aswell as the new ores

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    Maybe even a new ore, which could be used to create something simmelar to Lapis lazuli, a type of fuel more effective then coal. Uranium would be a weard, but also great addidtion to the game. Maybe give the ore Special Physics, like poisoning you when touching the ore, the block or having related items in your inventory. It would´nt Poison in the first mintute or so (time will differ on the differrent blocks/items and the ammount of them.)  but after that it will wither you. it could be used in a nuclear furnace to smelt items very efficently. but will also create dust you´ll have to throw away. 

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    XACExxFireX commented
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    I think that this would be a good idea. 

     

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    Proisaias1224 commented
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    Underground bee hives?!?
    Maybe some Rubies?!?

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    caves should have cristals

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    Edgy Dementor commented
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    I just submitted something pratically identical to this, and now i feel dumb :C

     

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    cchaney5 commented
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    DO 1.15 ON BEDROCK

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    Cubic chunks! Giant caves and new possibilities!

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    you kay guys

     

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    Yes and with new ore, mobs, revamped mineshafts.

    There could be rubys, shaffires, copper, etc

    Miners that could be found that can have miner helmets and pickaxes

    And mineshafts could look better and have better loot

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    Alex Einarson commented
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    New ores!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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    sisidacat commented
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    Add new ore plz!!!!

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    sisidacat commented
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    More ore plz!

     

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    U should made the cave funer by adding cave mobs and mini place 

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    1. Raise the height limit again, anywhere from 64-256 blocks to accommodate for larger caves and a deeper underground
    2. Put sea level at a higher level, respective to how high you raise the world height limit
    3. Allow items such as cobblestone, stone, snow, sand, sandstone dirt, gravel, granite, andesite, diorite, and other common blocks to stack anywhere from 128-256 per stack, allowing for extra inventory space for things like current and new ores
    4. Add another 9 inventory slots, and/or a craftable backpack or loot bag to help carry gems and ores
    5. Biome specific caves with biome specific blocks. I would love to see the underground snowy tundra be filled with packed snow (a new block idea) and ice/packed ice, or the badlands with terracotta layered far underground. That alone would help caves have a unique flavor to them

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    6. Make the bottom 25-50 blocks (depending on how high the world height limit is raised) a hardened stone, that is much harder to mine, making strip mining less viable
    7. Along with #6, rework ore generation. Instead of making all ores generally more common the deeper you go, add layers. Allow diamonds to spawn commonly at the deepest levels, and iron to be more common at mid levels. Make ore pockets less common but much larger
    8. I would love to see vast caverns (by the magnitude of 10-50 blocks tall and 50-500 blocks long/wide, similar to how ravines spawn at different sizes) where lots of ores are exposed and mobs can spawn. Large, spacious caves that are hard to light would make it exciting but challenging without proper gear
    9. Add a difficulty curve to depth, or add an optional mode where the deeper underground you go, the tougher mobs get, adding to the challenge of venturing for more precious ores and blocks
    10. Add some more ores, please! Add a new function to the blast furnace as well, where you input two ingots of differing metals to create new allows (similar to how brewing works) Ores like copper, which drops a dust and can be used in tandem with redstone functions, being able to be used directly next to redstone but not connect to it. Zinc, tin, platinum, onyx, and other new and unique metals that can be combined to create alloys like steel and titanium. Please make gold useful too! It's virtually worthless in terms of tools and armor