Minecraft.net and the feedback section of the website. Don't see your post? Check the links in the pinned post. Thank you! Posts regarding individual posts, bug posts, support issues, update requests, and general gameplay assistance requests will be removed.

19

(Feedback site, meta) More questions on what constitutes good feedback

7 Comments

Please sign in to leave a comment.

Sorted by oldest
  • Official comment
    Avatar
    Registered User commented
    Comment actions Permalink

    Actually, I don't judge the quality or appropriateness of the feedback, even "barely qualified" is still qualified to have a place. We trust the community to set a great example and raise the quality bar with their own postings, and not worry over things that aren't great. 

    It takes a lot to be brave and contribute feedback you feel strongly about, or add a suggestion out there in the world where everyone can see it. Not all ideas are great. They belong here too so they can be seen. Not all great ideas will be implemented for one reason or another. Not all feedback is expressed in useful ways (it will get better over time), but we're a community and we appreciate anyone who takes the time to register and contribute.

    Our guiding star here is:

    Does this follow the guidelines? 

    That said, what I will do is offer well-meaning pointers and tips on ways feedback and ideas can be better presented when applicable. Our core contributors and early adopters have probably seen it in action. Over time there will likely be less of that, but when people know what works, then we will likely see more of it. 

    But back to the point here. Over time, we expect things that the community believes is subpar or not good for the game to simply not get the votes. Don't vote for bad ideas and they'll likely just sink under the weight of incredible, thoughtful, well constructed ideas over time.

    I'm really happy the community has taken to the new category system with only moderate moving and shuffling around needed on my part, so things are already working well from here.

    Thanks for asking! Keep bringing these thoughts up so everyone can share in the discussion!

  • 1
    Registered User commented
    Comment actions Permalink

    No approval pending, I feel trusted <3

  • 2
    Registered User commented
    Comment actions Permalink

    Thanks for the reply, Nova. I guess it can just get frustrating to see ideas like those get more support than other objectively better ideas. However, and I kind of saw this one coming, the principle of "all feedback deserves to be heard" is a noble one and I think that at the end of the day, you're right. Here's to upvoting other people's excellent ideas!

  • 0
    Registered User commented
    Comment actions Permalink

    Updated topic to clarify which website we're talking about. :)

  • 0
    Registered User commented
    Comment actions Permalink

    To ensure I am focusing my energy in a productive direction, I respectfully request a mission statement linked on the random feedback page on the envisioned idea and philosophy of Minecraft.

    I like to improve things & tinker; from cleaning a vacuum motor to streamlining processes in the exchange of info...all sorts of things. 

    In brainstorming on what would be feasible for the base game, one query that has repeatedly come to mind: what direction is Mojang wanting to go with the game?

     

    There is a foundation of fantasy mixed with science. In some respects that makes perfect sense; with electrical systems, a term commonly used to explain how some things work is summarized (cleanly) as 'FM; Funky Magic'.

    The time period is suppose to be medieval & prior or an evolution of innovation? Some posts receive criticism their idea was too advanced (when the real issue is the simplicity would obsolete existing things.)

    I am a new player, but on the back burner I see the game as colorful imagery over an electronic schematic. I also see it being a realistic first step towards making a moldable world with the accuracy found in AutoDesk. 

    I have only been playing survival on normal, but have been reading on the EDU edition's features and mechanics. Would eventually Redstone phase out of powered systems (but remain for magic) and electromagnetism introduced?

    Your feedback on where you want to go may influence our feedback on how to get there.

     
  • 0
    Registered User commented
    Comment actions Permalink

    I think that if you guys have already rejected ducks and vertical slabs, then its about time to put cars on the list too.

  • 0
    Registered User commented
    Comment actions Permalink

    I 100% agree with the OP. Many people here seem to suggest very specific additions that would benefit them personally as a result of jealousy of other players (e.g. asking for a rare cape, username etc, cheap/free copy of the game without taking into account how unfair it would be for the people who already have those desirable things). These ideas are only there to satisfy the needs of the person (usually young) that suggested the idea and a few people with the same mindset and don’t really offer anything that would be beneficial to the game in any way (their only argument is that they simply want something for themselves).

    I certainly agree everyone should be able to suggest what they think would be best for the game and the community but unfortunately, many seem to be begging for things they are not eligible for/do not fit the game and hiding their personal ambitions behind a suggestion that is supposed to address everyone. When people do that, the place is flooded with such “feedback” and the “logical” or “good” suggestions get overshadowed. I personally think this site should be a place of discussion on how to improve the game and not a platform to satisfy one’s personal needs via pointless suggestions or ask for favors (I have literally seen some people here begging for a cape to be added to their username just because they wanted one).