When you are making your redstone suggestions, please note that Java and Bedrock will not have the exact same the same redstone systems - this would require redoing redstone system completely on one platform or the other. The two systems are functionally different and are going to stay that way. Please be sure to tag your suggestions with (Java) or (Bedrock).

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Small changes with the observers

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    What you are trying to say is: it's easier to extract a strong redstone signal from a weak one (using a repeater, for instance), than to turn a strong redstone signal back into a weak one. And it's a good point, so I voted. Could you provide specific examples where this functionality would be useful? I'm just curious.