For bug reports, lag, and rendering issues, please use bugs.mojang.com! Share your thoughts on graphics issues like lighting, animations, colors, textures, icons, and effects related to graphics. Torchlight in your hand has been evaluated for its impact on gameplay and rejected.

244

Better lighting and Better blending

10 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 2
    Registered User commented
    Comment actions Permalink

    I'm really to agree you said the sunset and sunrise color is not good,just only blue and
    orange color.

  • 11
    Registered User commented
    Comment actions Permalink

    Java Edition Graphics 

  • 12
    Registered User commented
    Comment actions Permalink

    Bedrock Graphics

  • 9
    Registered User commented
    Comment actions Permalink

    Thanks! I now see why bedrock always has that plastic feeling which is so annoying!

  • 1
    Registered User commented
    Comment actions Permalink

    you can adjust brightness (thats basicly gamma)

  • 2
    Registered User commented
    Comment actions Permalink

    Agreed about how a Gamma slider should be added. There's a Brightness slider, but no Gamma one. Brightness is not the same thing, nor does it achieve the same result, as Gamma.

    For example, I have Brightness cranked to 100 (max) here in this long staircase hallway I'm going down in "The Observer" (RTX) map, but can't see anything in the blacks. Gamma would let you lift the blackpoint up to at least see some details in the virtually zero-black areas...

    I know the map is supposed to be dark and mysterious, but this is too dark; practically unplayable in this part. A Gamma slider would help.

  • 2
    Registered User commented
    Comment actions Permalink

    I also fully agree! Bedrock needs Java or Console sunsets/sunrises and lighting improvements. Please make it true guys

  • 1
    Registered User commented
    Comment actions Permalink

    This is a great idea I have wanted this for a long time. This should be in the game. 

     

  • 2
    Registered User commented
    Comment actions Permalink

    > First of all, I noticed that there wasn't a gamma controller, which made the lighting of the surroundings slightly dark

    > And lastly; snow biomes ARE JUST, SOOOO BRIGHT!!!

    That's just how it's intended to be. Lighting usually looks the best at the lowest gamma setting anyway, and snow is supposed to be bright, because it's nearly solid white and would thus be very bright, even in real life.

  • 1
    Registered User commented
    Comment actions Permalink

    Bedrock lighting looks much better, it's more modern and nice, while Java's lighting looks too dark and creepy that it feels like a horror game and personally is unplayable without shaders