•Crafted from Trident, Glowing Ink Sac, Nautilus Shell, Sea Lantern.
•Whoever is hit by Glow Trident gets a Glowing effect. If Glow Trident is thrown and waited for five seconds, it is slightly thrown towards the player, and in the place where it was, it creates a Fragile Sea Lantern, which can be easily broken, but is impossible to obtain, and it gradually breaks itself over the course of 10-15 minutes.
•This idea: 1. Solves the problem that in order to explore huge caves you have to climb to high points to see what's there and light it up so that hostile mobs aren't created. It's a pain in the ass and not worth it, but this way you can shoot a Glow Trident somewhere high and provide yourself with light. 2. Useful and cool mechanics like the glowing arrows on Java.
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