The Happy Ghast texture is too much detailed. I know it doesn't match the scale when seeing up close, but usually Ghasts are seen from far away. And at that distance they perfectly match the scale of the game.
For example, when a Ghast sees you in the Nether, previously (before the texture change), a pixel of the Ghast texture would have the same size as a pixel from a block near you on your screen. But now, because the texture is high resolution, it seems very HD and unnecessarily detailed. Please revert to where it was previously, this change wasn't necessary.
Please sign in to leave a comment.
3 Comments