I like how the dyeing of leather armor works, but I find it sad how that feature is barely used because leather armor is pretty useless. I also find the finite amount of possible dyes on shulker boxes a bit annoying because i cannot differentiate between them when all the blocks have the same color. for example: I have one shulker box full of moss and one full of grass, and the other one full of vines while there are now only 2 possible green dyes. In this case, I can't use the dyes to differentiate them.
My suggestion is to add a feature where you can dye shulker boxes the way you can dye leather armor. Adding these features eliminates what, in my opinion, are two problems:
1. The dyeing system not being used that often
2. not being able to differentiate shulker boxes while working on big projects or while sorting them.
(I think this whole concept could apply to bundles as well)
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