The roughness level on textures dictates how it reflects light and how shiny its surface is. We've created a MERS texture for every block in the game, to give blocks more depth and a richer surface. MERS Stands for Metallic, Emissive, Roughness and Subsurface Scattering.
We'd like to hear your feedback on the shine/roughness of all the blocks in the game.
- Is there a particular block that you think is too shiny.. or not shiny enough? Let us know!
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Do you have feedback on the general shininess or something else? We'd love to hear your feedback!
To test these features you will need to enable “previews” on compatible Minecraft: Bedrock Edition devices by following the instructions at aka.ms/PreviewFAQ
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