I think that it was a bad idea to make the Warden be able to sense you with smell along with hearing. You're not even able to get away from it because you have to move so slow while crouching to not trigger anything, and it can still smell you out, so you can't hide in a corner and wait for it to go away. I'm requesting a change so that the Warden can no longer smell you and can only sense you through hearing and the skulk sensors. Otherwise it's too hard to deal with, especially since you can't even see where you're going because of the blindness effect. Please change this and make it less overpowered. (To clarify, I just want the Warden to not be able to seek you out by smell, as I believe the whole point of the mob is that it's supposed to be able to sense you through the Skulk Sensors and through vibrations since it can no longer see.)
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