Unsure if this goes in the Mobs or Blocks section, but here goes.
By default, the Ender Dragon cannot destroy any of the blocks that occur naturally on the central End island, that is to say End Stone, Obsidian, End Crystal, etc. while destroying everything else. It's understandable, because it more or less prevents the player from cheesing the fight by nerdpoling up the obsidian pillars with cobblestone and suchlike.
But it is also kind of anathema to creativity, as you become hard pressed to build anything really good looking with such a limited block palette. And it doesn't really fix the cheesability of the fight anyways, since you can always just use endstone to build anything you need to cheese the fight.
I'd like to suggest expanding the types of blocks that the dragon can't destroy by default. Not too much, just the other endemic end blocks, like the End Stone Brick and Purpur Block collections. Perhaps Magenta Glass too, if we're being generous. That way, the inherent idea of the Dragon not destroying end blocks gets preserved, while offering a broader selection for creative builds that won't get decimated as soon as we revive the Ender Dragon to collect dragon breath.
PS. I know we can technically just go into the files and edit the tag to include these blocks, but that can be difficult for the less technically skilled players, or if you wanna play on a server. So the broader default palette would save a lot of faffing about.
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