Discuss Minecraft's mobs, animals, and other non-humanoid creatures. Share feedback on existing mobs, ideas for new creatures, and ways to improve their behaviors, interactions, and role in the game.

2

Make Evokers Stronger

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    I agree the evoker should be stronger but it doesent have to be that complex. Just make them 50 or 60 health and increase their speed a bit so they can run away from the player or iron golems faster. I alredy achieved that with 4 command blocks which i place in every world i play and i think Mojang should make them stronger like that to because they just die way to quickly and since you only find a few of them in a mansion or raid fighting only 1 at a time they are quite weak. Or maby make the totem only drop 30-50% of the time from the evoker and add a nother magician mob to the raids and mansions simular to the evoker will cast spells to and has like 120 health or something like a mini boss illager wizzard and he could drop like 2 totems and be just verry rare in raids like only 1 or 2 per raid and 1 or 2 per mansion