a new drop to update the classic dungeons, using the mechanics implemented with the trial chambers, the ominous bottles and the vaults with their rewards when opening them with the keys
increase the appearance of these structures, many players do not know they exist because they never hear about them.
the following structures need to be reviewed and improved:
- MINESHAFT: needs to have more varied loot in the chests, it feels like you always open the same one (rails, torches and little else) and you need some variations and new rooms.
- STRONGHOLD: I consider this structure the most important because it takes you to the end dimension, it needs a good change completely and rooms that are worth exploring, the players pass from the dungeon and go straight to the portal.
pd: make the portal require the eyes, but make them from different dungeons, this would encourage a lot of exploration, for example many players haven't even seen the trial chambers yet, making the eyes be in different dungeons would be one of the best decisions they can make.
(I know it would affect speedrunners but it would give them different content). - DESERT PYRAMID: replicate the trial chambers in this structure and in other structures.
- JUNGLE TEMPLE: useless loot and structure very forgotten by the players (many of them don't even know it)
- and the others but I have already written too much
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