The imbuing enchantment can be placed on a tool to make it come to life as a mob. You can also toggle between modes: Attacks all, Attack players, Attacks hostile mobs, and determine wether or not it will attack it's creator. This could be a really cool feature, and would make house defense a lot easier. Another good idea is making it so depending on the other enchantments on the tool, the living tools will have different effects (example: a thorns piece of armor will hurt you if you attack it, or a sword with fire aspect will burn you with it's attacks.) If you kill the living tools, you get back the original tool, but it loses some durability, and no longer has the imbuing enchantment. Finally, the material of the item effects its' stats( stronger materials do more damage and have more health). For a bonus, you can give various items uniqe mechanics (bow fires arrows at intruders, flint&steel lights the ground around enemies on fire, mace will try to strike from higher up). More parts to the update soon.
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