From what I saw in Mc Dungeons there was some fauna unlike in original Mc and I know how Devs don't want to change the game too much or add a bunch of stuff so it can still feel vanilla, but some people want an end update, and some may not want one. This is my solution, y'all should add end seeds for grass and plants and end saplings for trees into archaeology! It could add into the lore and how the end may have had more life in the past and the player can choose whether or not they want life in their end or not by planting the new seeds and saplings they've found while searching ruins. You could maybe find them in suspicious sand or gravel, but I think that's boring so instead you could have a new suspicious type of block in the end maybe in some new ruin structures or around end cities. I remember seeing a video based off of this idea (unfortunately I can't remember who.) so I thought it would make a good suggestion! It gives players the option whether they want to add life and biomes into their end or not and keep it the same. Maybe you could also add some eggs to be discovered in the end as well so you can hatch a new end mob or something similar. Thank you for checking this post out and I hope you liked it!
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