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Adding Special Abilities that Don't Stray to far From Vanilla Minecraft

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  • 1
    Registered User commented
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    It's me again, the person who wrote the feedback above.

    An example of a special ability that could be on all weapons is a move in which you would teleport to wherever your crosshair is, and if you're not pointing at a block you would teleport within a certain block radius. Because this ability is great for getting out of tough situations, it would cost almost all your hunger bars, making a dynamic in which you get to safety, but your mobility is significantly reduced until you eat.

    Another ability, one exclusive to the mace, would have the player jump up 3-6 blocks, at the cost of a low amount of hunger bars, giving the user the chance to land a powerful crit on an opponent.

    What I wouldn't like to see as an ability is something very complicated or powerful for I don't want the combat of Minecraft to overshadow the other aspects of the game.

  • 1
    Registered User commented
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    I wasn't sure about the idea until you gave some examples, I like how simple they are, anything ridiculous would be vary un-minecraft.