A supportive trio golem that resembles a totem with three different golems stacked on top of each other, each golem has a different element and ability based off of it (Ice at the bottom , Plant in the middle and Fire at the top) each of them even have arms of their own.
All three will not be active as one or two of the golems will sleep depending on the temperature and biome they’re in, they can take turns sleeping by traveling to another biome.
These mobs don’t directly attack enemies but will instead buff allies and debuff mobs since they can’t use melee attacks the least they’ll do is move away from the opponent, the ice golem will cast slowness on mobs and give players and golems a speed boost, the plant golem will cast regeneration on players and golems and weakness on mobs,
the fire golem will cast strength on players and golems. The golems gain immunity to certain debuffs and hazards based on what golem is awake, ice golems are immune to powder snow and the slowness effect, plant golems are immune to poison, and fire golems are immune to fire and lava.
They can be created in a vertical position by placing packed ice at the bottom, mossy cobblestone in the middle and sandstone on top with a pumpkin (sheared) being placed over it.
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