When you are making your redstone suggestions, please note that Java and Bedrock will not have the exact same the same redstone systems - this would require redoing redstone system completely on one platform or the other. The two systems are functionally different and are going to stay that way. Please be sure to tag your suggestions with (Java) or (Bedrock).

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Giving Resin Functionality: A Redstoner's Perspective

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  • 1
    Registered User commented
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    To elaborate (since I ran out of character length 😅): resin wire would be like redstone dust, but places facing the x or z axis. It connects to other redstone things on that axis, but not the other axis, so you can run the wires in parallel without them connecting and interfering.

    In a truly amazing world, they could also be placed vertically on blocks, like how the resin clumps can take up any sides within the same block, improving vertical redstone transmission. But that's not entirely necessary; their main use would be for the sensitive creaking heart honestly.

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    Registered User commented
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    I think it would be cool to have a wire that doesn't connect with Redstone dust but I think it would make it more confusing for people who are new to Redstone to have multiple lines to send signals through. There are also already some awesome ways to send signals through Redstone lines in small spaces without them touching (Like sending multiple lines through one line but timing when they are sent and then decoding them with a receiver [don't know if any of that made sense]). You can also use Redstone repeaters to do almost the same thing. But it is a cool idea! I do think the sensitive creaking heart would be awesome to have in the game though.