Sometimes the immersion of the pale garden biome can be ruined by all the color and happiness in the biome next door, all you have to do is look left, toward the biome next to the pale garden and the entire vibe is destroyed because of all the color and mobs. I suggest that while in the garden your render distance is limited to the pale garden, meaning that if you look left, all you will see is whiteness, fitting into the theme vary well. This will also give a feeling of being trapped, like you don't really know how to get out of here. Walking out of the garden is of course possible and easy, but it would still be disorienting because you won't know what your walking into.
This has no effect on the outside looking in, and if you get high enough (like on top of the trees) than your render distance will be normal again.
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