Ever since the reveal of the pale garden biome people were quick to point out a design flaw where a player can burn down the forest, revealing the creaking hearts (and in extension creakings), and eliminating the otherwise extremely unique challenge of the pale garden in Minecraft.
I propose an idea to fix this flaw: charred oak
Instead of disappearing when burned, every block in the pale garden would turn to a charred version of itself, making the pale garden fire resistant. On top of that, the leaves and/ or moss and/ or vines would turn into/ emit a constant flow of very dark ash particles, hence making the pale garden more harder to navigate, which was one of the key designing points of the pale garden. On top of this concept, there is the idea of experimenting with what happens when the creaking heart gets burned, making a charred creaking. It would most likely be a stronger, quicker, more stealthier version of the creaking that could in theory have an additional method of attacking/ interacting with the player (eg: the warden's sonic boom or the evoker's snapping fangs). This would provide an optional more challenging version of the pale garden for more experienced players.
Finally, this would benefit builders who are not only receiving a white wood type, but also a black wood type, expanding the creative possibilities for wood-based builds.
Thank you for reading and considering my idea as I am very passionate about this.
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