I don't know why my previous post disappeared but here's some feedback on the new biome :
- More vegetation like de-saturated flowers would be great. Also orange mushroom that could be place on logs or on the ground; they would glow at night, acting like decoy being similar to creaking's eyes.
- Make the creaking closes his eyes from time to time to help him blend with his surrounding.
- It lacks a point of interest in the biome, maybe add a special item or structure, or fixe some issues with the creaking heart (following in the next point).
- I think the creaking heart is not very useful now. It's presented has a defense system but it's not reliable at all because the block keeps the same behavior when placed by a player. The creaking will still attack ALL the players and won't attack any mobs. It's then useless in solo player, only harming yourself. Even in multiplayer, most of the time other players won't be in your base so it will be mostly only annoying you. You can still deactivate it, but having a defense system that you have to activate only when it's too late is not that great. And when you add the fact that it only works at night make it even worse. It would be great if you could craft a special version of the heart (with amethyst for exemple) that could give to players interacting with it an effect preventing the summoned creaking to attack them and making it hostile to mobs by default. It would help the creaking heart to not only have a pranking purpose.
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