Hi,
Here is an idea I had for bundles after testing it and seeing Pixlriffs review video on it, that might be not it but looks interesting to me.
Have 2 recipes for bundle if bundles are capped at x64 items in total:
- 1 leather one that would only held 8 different items, capped at this. No rows hidden, this would be really good for inventory managment, quick access when building/redstoning.
- 3 leather that would be like the first iteration of the bundle, just to throw everything in it when exploring, make gifts, bulks item, trial chambers etc with no real inventory managment action possible.
With the idea of the maximum of items for the bundle capped at 8 is at x512 total then the recipe would be swapped.
It might be a bit confusing for players at first, maybe even my explanation.. but both would still be interesting for any casual players and good for those that look more into it, while maybe simplifying the interactions for each on their own.
Adding the ability to dye them would be really nice too.
Goodluck with the bundle !
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