Biome Description:
"A desolate, muddy waste, filled with bare, silvery, lifeless trees and deadly quagmires."
-Adds Deadwood woodset.
-Deadwood is a NON-RENEWABLE material (I don't think dead trees are plantable...), meaning what you find is what you get.
-Deadwood planks use an updated version of the original wooden planks texture last seen in Java Edition Classic 0.0.13a_03.
-Adds an undecided bucketable mud block, similar to powdered snow, though it cannot be stood on with leather boots and does immediate suffocation damage when the player's head is submerged.
-Adds Quagmire, a large, deep pit filled with the (again, undecided) bucketable mud block, being virtually inescapable, though perhaps there's something more to it than meets the eye... (I dunno, somethin' dramatic maybe? I just ran out of ideas.)
-Adds Peat and Decomposed Peat blocks (still on the fence with the name).
-Peat is a naturally generating block that deteriorates through multiple stages over long periods, eventually turning into Decomposed Peat which can then be sheared for bonemeal
-Generates with existing fossil features.
-Bogged spawning location.
-Potential vulture spawning location (whenever the Badlands update rolls around).
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