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12

The Bundle

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  • 1
    Registered User commented
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    Totaly agree! The old interface looked a lot more "minecrafty" and showed all the items. I also do agree with the unstackable item thing.

  • 0
    Registered User commented
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    I really doubt it will be added, but I am a strong advocate for some version of the bundle (if not the base version, than an late game upgraded version like a "compression sack") be added to the game. The main purpose of the bundle is to remove junk from exploring, but a lot of the junk we get are things like bows and swords dropped by skeletons and nether mobs. Being able to put up to 8 unstackable items in a bundle will allow us to make tool kits that take up only one stot instead of 8 and would free up so much storage. It would also address issues with potions, allowing us to store 8 potions in a single slot so we can do tasks like working in the nether or underwater for longer periods of time without taking up shulker boxes worth of storage or constantly refueling.

    The one key exception that must be made are shulker boxes; just like they are now, they must not be placeable in a bundle.

    Also, something that stacks to 16 like Ender Pearls should also benefit from this system. Right now you can put 16 Ender Pearls or Signs in a Bundle (each one uses 4 units), but it should be more like 32 per bundle (2 units per). Basically here is the equation:

    Normal Stack in Inventory => Stack in Bundle
    1 per stack => 8  per bundle (8 units per)
    16 stack => 32 per bundle (2 units per)
    64 per stack => 64 per bundle (1 unit per)