Invisible Light Blocks
What?
Functions exactly like the current light_block (minecraft:light) but does not render any visible light to the player.
How?
For use in Creative Mode only when building, etc. and it's only function that it shares with the light_block is to keep mobs from spawning.
Why?
Playing on Realm, we've built several cities that we just want to be safe while running around inside, but still have the adventure and fun of mobs when we leave these areas.
The only way to do that now is to use actual lighting or use a command_block to repeat a /kill on specific mobs and spawns and just repeat over and over. Both of them would use more of engine than the Invisible Light Block.
It should be easy to integrate and debug. Simply clone light_block code and then take it out of the rendering pipeline so it just doesn't cast light.
It should also be only accessible via /give like the current light blocks.
In a perfect world it would be better to have block or something that would keep all mobs away with all kinds of settings and stuff and it's own whole thing, but an easy way to get that exact thing is just cloning the current light_block and not render it out.
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