What if bogged Skeletons spawned on mushroom islands but were pasive only at mushroom islands and they acted like piglins with their own mushroom like structures and bartering
making it useful to seek out mushroom biomes for more than a pretty reason
And they would be similar to a hive mind so if you hit one they all attacked you
So you would have to search for mushroom islands because of the bogged structures and the bogged themself, and the bogged couldn't be taken out because they would only be able to be passive and trade/barter on the mushroom island.
Its perfectly balanced and uses a rare biome to give more recourses and loot and add more function to a new mob variant.
and them having piglin code would deter the player from trying to kill the bogged because they would all start shooting and attacking the player,
In summery it would be difficult to find the bogged and the structures because the mushroom island is already very difficult to find.
The player will be detered from attacking the passive form of the skelton varient because they would be attacked.
The island would be more than a pretty island and allow new and interesting loot.
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