Removal of the ability to craft string from cobwebs on last update.
This not only renders cobweb completely redundant and might as well be removed from the game it also moves string to very rare resource category.
Do the developers intent on reducing villager trades on string to 1:1 ratio string to emerald. Reduce the crafting requirements for items requiring string? Or maybe cobweb will now randomly generate in any biome on trees and terrain every in game morning to bridge this gap? Or maybe the mineshafts being guaranteed in every biome now? I doubt any that
If they feel 9 strings from cobweb is too much, reduce the amount instead of removing it completely.
One has to wonder do Devs often sit around the table thinking "How to make our game less fun?"
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