all we want is for the TNT specs to go back to what they used to be.
It seems that a recent update has changed the behavior of TNT, which has significantly changed the behavior of the TNT cannon and we are very troubled.
Specifically, the trajectory used to be a clean parabola, but now it is badly diffused in all directions.They have very puzzling trajectories.
I checked and it seems that TNT is processed similarly to Wind Charge, is this a bug? Is this a bug or a specification?
Whatever it is, I hope the TNT cannon will return to its previous artistic trajectory.
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