I thought of an item, maybe with a bigger crafting tree than usuall in order to make it expensive and not easily obtainably at the start of the game, that turns aggressive mobs neutral (until attacked f.e.) and make piglins and piglin brutes don't attack you when looting chests/ mine goldblocks of any sort except inside a bastion, bee's don't get angry when collecting from their nests, while holding it either in your main or off-hand.
For mobs like endermen, enderdragon, warden, wither, so and so forth shouldn't get affected in anyway because it might would interfere with the overall gameplay feel and progress (a boss fight for example should always stay a boss fight̀ of course)
Should get consumed when dying while having it in the inventory.
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