I'd love to be able to make my code better able to be translated into different languages. One hiccup I'm running into is I can't compare a string with the translated string that'd you'd get from RawText translations. I know it's player specific but if there was a way to get the translated string on a player level that would be amazing. If not if we could get which lang file the person wanted to use then we could figure something out from there. Thanks
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