----Skulk armor is crafted using Skulk catalysts and heals both the player and itself on killing a mob.
Each piece of armor also has its own effects, related to stealth:
-Helmet: Nametags and potion effect bubbles become invisible.
-Chestplate: Damage taken is silenced.
-Leggings: Silenced swimming.
-Boots: Silenced footsteps.
-Gloves: Silenced attacks.
-Tools: Quick attacks.
These effects do not apply to any entity that gets too close to the user, meaning getting too close will cause them to see your potion bubbles and hear your sounds. Wardens can also smell you, so don't risk it too much.
Unlike other armor, Skulk armor also turns invisible if an invisibility potion is used. This makes it incredibly useful for stealth missions, while also making invisibility potions "actually useful" according to the fandom. Tools also work this way.
----However, there is also another item: the powdered glowstone dust, that can be crafted and bucketed.
Powdered glowstone dust can be placed in the air. It emits a small amount of light, and coming in contact with it causes you to start glowing. This even applies while wearing skulk armor, meaning this can be a good way to stop stealth missions.
Glowing mobs/entities also trigger daylight detectors, meaning you can make great traps. This way your vaults are safe.
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