Agillity (name can be changed) enchantment for swords that reduces cooldown time. it would be incompatible with sharpness, however it would have the capability to give the same if not more damage per second than a sharpness 5 sword at max level
not spam clicking, don't bring back spam clicking, but an enchantment that puts sharpness up for question
currently the enchantment system promotes grinding for optimal gear, there is no other option aside from what is objectively optimal. for a sandbox game, this seems kind of limiting
simple solution: introduce enchantments that are really good, that are incompatible with the big ones, and introduce more incompatibilities
a good one would be this agility enchantment which lets players decide whether they want to deal more damage slower, or less damage faster
sure the axe does that, but it has limited enchantments and the biggest complaint of modern pvp is it's slow pace, with this enchantment, people have the option to be able to attack faster, but they'd be sacrificing damage by not getting sharpness
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