I would like to see an update that focuses on new mobs and mob dynamics (with the player and with other mobs) their drops and food you can make with them. This update would contain:
- an overhaul of the food system - multiple new mobs ( Real world, but mostly imaginary ) There drops and foods made with them
- 3 new work benches, The cutting Board( to make more complex food) some kind of bee workstation (make honey and sugar-based sweets + jams + pickles) tanning station (for the new mobs tougher leather to make backpacks bundles & boots) ( all of these with their own villager professions )
- New ways to show food, with special plates made of clay which would work like item frames but would show the food in 3D and allow villagers, pillagers (and players) to eat from them on their own.
- and plenty of new crops: corn ( tortillas) Rice ( noodles ect.) oranges ( fruit juice ~> glasses) …
- butter: put milk in a cauldron and shake it with a piston to get butter chunks.
- cheese: leave butter chunks in a cauldron and it will turn to cheese (9 cheese chunks makes a block of cheese).
- and mice: can be tamed with cheese, given little hats, and taught to pick pockets ( in a similar way than Ellies) if mice are given food but they don’t eat it, it will become infected and have a chance when eaten to get food poisoning (poison effect).
That is my idea for a Feasts & Beasts update I hope you liked it ;)
PS: more multiple bites foods like cakes (maybe roasted pheasant or something)
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