An Ancient mystery w/redstone uses:
The relic-golem is a feature in some structures within the ancient city or other ancient structures. These are 3 block-tall headless statues that have a skinnier body shape of an iron golem, textured similar to chiseled deepslate.
It acts more like an animated armor stand than a mob. They are activated by calibrated skulk sensor signals (have an amethyst shard in chest). Upon activation, they move to grab the player & hold them for 5 seconds, after making no sound, they return to their spot near the calibrated skulk.
Projectiles bounce off them, are immune to magic & sonic/explosive blast damage, are pushed away only by lava, but DO take damage from diamond pickaxe and warden hits. Destroying them drops the calibrated deepstone (recipe: chiseled deep slate + amethyst shard + echo shard). When Calibrated Deepstone is powered by red stone, it discharges a laser to any nearby entity or amethyst cluster, extending the beam off to other clusters, doing half heart damage when in them. When placing the Calibrated Deepstone atop 2 chiseled deepslate & adding deepslate tile walls as arms, it creates the Relic golem. Different sound signals from calibrated sensors cause them to perform different actions, such as throwing the player, doing a damaging slow slam, spinning, charging, etc.
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