Activates upon player death if recovery compass is in inventory: Summons an indestructible allay or “echo of player” that picks up all players items. Will permanently wander around the same area player died.
After death, compass is locked to that position, becoming an indestructible item in the player’s inventory that both disappear after receiving items back from echo. Or it uses up half of the item’s durability, updating the item’s data even if it’s out of your inventory or in another dimension. Perhaps it could be a different item named “Echo compass” crafted with 1 additional echo shard & 3 amethyst shards around the RC.
Echo disappears when returned to the rightful player.
purpose- to reduce/prevent Zenloss (when players lose all items)
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