The Minecraft Elder Guardian is designed to be a Boss for the deep ocean but there is no reward so players do not interact with ocean monuments at all, i propose making the elder guardian stronger with new attacks such as:
- Using different bubble columns to move the player around the room
- Shooting off its spines in all directions
- Summoning Drowned
Among other things.
This increased risk and difficulty also comes with an increased reward with a more incentivizing reward room that contains but is not limited to:
- Exclusive Trident Enchantments
- Materials needed to make potions of Dolphins Grace
- Exclusive Fishing Rod Enchantments
- Loot chests with randomized rewards containing a majority of iron and gold.
Among other things
This would highly incentivize players to explore Minecraft deep oceans and encourage players to explore more often as the game is intended instead of sitting in a room with a villager endlessly resetting trades.
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